I just published a tiny little Rust crate. It's the third iteration of my macro for setting struct fields.

The crate is called set_field.

Example usage:

use set_field::SetField;

#[derive(SetField)]
struct Foo {
	a: i32,
	b: Option<bool>,
	c: i32,
}
fn test() {
	let mut t = Foo { a: 777, b: None, c: 0 };
	// return true on success:
	assert_eq!(t.set_field("a", 888), true);
	// return true on success:
	assert_eq!(t.set_field("b", Some(true)), true);
	assert_eq!(t.a, 888);
	assert_eq!(t.b, Some(true));
	// return false on nonexistent field:
	assert_eq!(t.set_field("d", 0), false);
	// return false on wrong type:
	assert_eq!(t.set_field("b", 0), false);
	// won't compile:
	// assert_eq!(t.set_field("a", 0.0), false);
}
  • set_field returns true on success
  • set_field returns false if field doesn't exist
  • set_field returns false if you attempt to set a field to the wrong type

The SetField macro expands Foo into this:

struct Foo {
	a: i32,
	b: Option<bool>,
	c: i32,
}
impl SetField<i32> for Foo {
    fn set_field(&mut self, field: &str, value: i32) -> bool {
        match field {
            "a" => {
                self.a = value;
                true
            }
            "c" => {
                self.c = value;
                true
            }
            _ => false,
        }
    }
}
impl SetField<Option<bool>> for Foo {
    fn set_field(&mut self, field: &str, value: Option<bool>) -> bool {
        match field {
            "b" => {
                self.b = value;
                true
            }
            _ => false,
        }
    }
}

dependencies: