Welcome
Welcome to DwarfDreams.com!
This site will chronicle my work on a game I'm making: a clone of a game called Dwarf Fortress by Bay 12 Games.
Here are my plans in no particular order:
- Coded in Rust
- Fully threaded, will use all available CPU cores
- Custom OpenGL 3.3 tilemap engine
- Windows/Mac/Linux compatibility (hence the OpenGL)
- Animated characters (gratefully accepting art submissions!)
- No concept of 'embark area', world can be freely explored
- Implement all systems of Dwarf Fortress
- Support importation of DF raws
- Fix bugs/annoyances in DF that I personally want to fix
- Add some DFHack features like blueprints
- Simplify language system to facilitate future translations
Longer term goals:
- Adventure mode
- Lua scripting for mods
- My own added features
Do six-fingered dwarves dream of electric ale?
Thanks for reading! Read other posts?